SIGGRAPH plans Sverdrup's future
By: Lee Rice
Issue date: 9/20/07 Section: News
- Page 1 of 2 next >
|
Rather than write a proposal about changes they want made to the Sverdrup building once the business school offices have moved out, the Special Interest Group on Graphics and Interactive Techniques (SIGGRAPH), a group comprised of interactive media, digital arts and animation students, is creating an interactive 3-D model of rooms 202, 204, 206 and the Lantern Lounge, which are on the second and first floors of Sverdrup.
Sanjin Alisic, a senior interactive digital media and animation major, is one of the main designers on the project. Alisic started by working on the basic modeling and eventually took on a major part of the project. Even though there are no dates set for the business school offices to move, Alisic said that the project, which is on schedule for completion sometime this semester, will greatly aid SIGGRAPH's cause.
"After the finished model is rendered and displayed, I think that it will definitely draw attention to itself," Alisic said. "It will start to get people thinking about changing for the future."
It isn't just additional space that students want. They are also concerned about the nature of the area in which they work.
"The creative generation of students, such as us, are becoming more and more interested in creativity not only in their work, but also their working environments. The standard classroom layout is just so dull compared to design and animation studios that it almost suppresses creativity to some extent when you have to sit in a classroom with gray walls for hours on end," Alisic said.
In order to create the model, students first measured the space in which they intended to work. Every hallway and room had to be accurately transcribed into the model. The students then considered what they wanted in the environment and measured those objects. After all measurements were taken, the team was able to recreate the areas and items that they want to use to fill the rooms.
2008 Woodie Awards

Be the first to comment on this story